Game released and postmortem
Hello, this is Saitoki
This is a small project released for Interactive Story Jam #2 . It's quite unexpected and a last-minute project for me, as I found it out quite late, around a week before the Jam ended.
I was lucky I already had this idea flying around in my head for a while, and it combined perfectly with the format and function the Spinoff app offers, so Offline Meeting was created.
There's definitely some trippy problems in the development progress. For one, iOS is not an easy place to manage assets. My PNG artworks must be added one by one from Google drive because that is how Apple works. And I struggled to find a native app that could read my simple .txt script ( spoiler: Apple note and Google docs doesn't work). Downloaded ogg doesn't work with iOS, and getting music file recognized in Apple library is such a nightmare that I ended up using a BGM available in the App ( I'm glad it was there as a choice).
There weren't as many characters arts in game as I hoped for because of the time limit, and most of the time was spent on designing the interactive elements and rendering special scenes for the characters. Here is an unfinished art I didn't manage to finish on time to put in the game ( I wanted both Collin and Rai to have their own unique profile picture)
The week was a crunching hell with many night of lost sleep, but I'm glad the project went well and turned out almost as I expected. I finished it 45 minutes before the Jam which was quite a close call.
I will make an update to fix some typos and a few kinks in the game after rating period end.
If you played and enjoyed the game, please vote if possible. That would be much appreciated!
Files
Offline Meeting
Offline meeting in a dark alley at 10 pm. Nothing can possibly go wrong.
Status | Released |
Author | saitoki |
Genre | Visual Novel, Interactive Fiction |
Tags | Anime, Cute, Horror, Multiple Endings, Mystery, Short, Singleplayer, spinoff |
More posts
- New cover art for the gameOct 08, 2022
Comments
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Hi Saitoki, this is Will from the Spinoff team.
First of all, thank you for participating in the jam. Your game was one of the team's favorites. I played it several times and was excited to see all four endings. Also, thank you for the postmortem and valuable feedback.
Spinoff is a new platform released just a few months ago, and we plan to update it rapidly. Perhaps the most significant feature we are working on relevant to your postmortem is the import from the Google Sheets feature. It will enable you to work on scripts and basic game structure on the Google Sheets document, then import it to the game. Initial implementation is almost complete; we just need to integrate it with the app. Works are progressing in many other areas, including design customization options and more streamlined audio support.
Let's keep in touch. Again, thank you!
Hi, thank you for commenting. It's good to know that those new features are being implemented, it would help creating in Spinoff much easier. Look forward to it :)