Early demo released.


Hi, this is Saitoki.

Since the demo was already released, I thought I should write  a devlog about how this game came to be. 

As mentioned  on the game page, this game was quite a sudden idea I got when valentines VN jam was already  halfway through.  It  all originated  from this:

Yes, it was just a random  thought  after I finished  drawing two sprites  for practice,  and I was like, hey I already  got two sprites,  making a small game with them should  be a breeze , right?

So at the time I wasn't  serious  and only think about it from time to time. Then a few days later, an idea struck me, it was short, it was love themed, forest background  shouldn't  be too hard to draw, it was perfect  for the jam! Actually most of the sprites  in this game are random  sprites  I drew for practice, Estelle is the only one I purposely drew for this game.


Then later I realized  I overestimated  my ability  and underestimated the time frame, but by then I had liked this idea too much to half-ass it. I had a lot of fun sketching  CG for my two boys, cut into my sleeping times on workdays to try to draw and polish all the arts to make them decently  good. Even on the last day of the jam, I was coloring  the last of the BG and CG, hoping to make it in time.

 By the afternoon  of 29 Feb, with some CGs still not completed, and the fact that I neglected  writing  in favour  of arts, I had to admit  to myself  that it's  not possible to make it in time, and I should  make a fast demo based on what's  already  written.  

It was quite  a rush job to code everything  in, I have to give up on trying some fancy effect  like background  panning  and zooming, something  I hoped to do when drawing  the BGs. There is no sound because  I didn't  even have time to find them. The writing  probably  had been a mess because  I'm  not a native  writer  and didn't  prioritize  my time writing. That's  something  I hope to fix in the full release.

  Most of the arts are already done, so hopefully in 1 or 2 weeks I could  finalize  the script, add some music, effects and complete  whatever  remaining  arts for this game. 

Next time I write a devlog for this game will be  full release time!

Files

The_legend_of_Heavenly_Mist-Demo-pc.zip 54 MB
Feb 28, 2021
The_legend_of_Heavenly_Mist-Demo-mac.zip 37 MB
Feb 28, 2021
The_legend_of_Heavenly_Mist-Demo-web.zip Play in browser
Feb 28, 2021

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